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Choreographic programming (CP) is a paradigm for implementing distributed systems that uses a single global program to define the actions and interactions of all participants. Library-level CP implementations, like HasChor, integrate well with mainstream programming languages but have several limitations: Their conditionals require extra communication; they require specific host-language features (e.g., monads); and they lack support for programming patterns that are essential for implementing realistic distributed applications. We make three contributions to library-level CP to specifically address these challenges. First, we propose and formalizeconclavesandmultiply-located values, which enable efficient conditionals in library-level CP without redundant communication. Second, we proposecensus polymorphism, a technique for abstracting over the number of participants in a choreography. Third, we introduce a design pattern for library-level CP in host languages without support for monads. We demonstrate these contributions via implementations in Haskell, Rust, and TypeScript.more » « lessFree, publicly-accessible full text available June 10, 2026
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Choreographic programming is an emerging paradigm for programming distributed systems. In choreographic programming, the programmer describes the behavior of the entire system as a single, unified program -- a choreography-- which is then compiled to individual programs that run on each node, via a compilation step called endpoint projection. We present a new model for functional choreographic programming where choreographies are expressed as computations in a monad. Our model supports cutting-edge choreographic programming features that enable modularity and code reuse: in particular, it supports higher-order choreographies, in which a choreography may be passed as an argument to another choreography, and location-polymorphic choreographies, in which a choreography can abstract over nodes. Our model is implemented in a Haskell library, HasChor, which lets programmers write choreographic programs while using the rich Haskell ecosystem at no cost, bringing choreographic programming within reach of everyday Haskellers. Moreover, thanks to Haskell's abstractions, the implementation of the HasChor library itself is concise and understandable, boiling down endpoint projection to its short and simple essence.more » « less
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Elsman, Martin (Ed.)Protocols to ensure that messages are delivered in causal order are a ubiquitous building block of distributed systems. For instance, distributed data storage systems can use causally ordered message delivery to ensure causal consistency, and CRDTs can rely on the existence of an underlying causally-ordered messaging layer to simplify their implementation. A causal delivery protocol ensures that when a message is delivered to a process, any causally preceding messages sent to the same process have already been delivered to it. While causal delivery protocols are widely used, verification of their correctness is less common, much less machine-checked proofs about executable implementations. We implemented a standard causal broadcast protocol in Haskell and used the Liquid Haskell solver-aided verification system to express and mechanically prove that messages will never be delivered to a process in an order that violates causality. We express this property using refinement types and prove that it holds of our implementation, taking advantage of Liquid Haskell’s underlying SMT solver to automate parts of the proof and using its manual theorem-proving features for the rest. We then put our verified causal broadcast implementation to work as the foundation of a distributed key-value store.more » « less
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